Wei’s Roar is a brawler game made in Unity as part of my studies at ArtFx. In a team of 7 people, I was in charge of the system design, content design and scripting (in C#).
We worked on this project for 1 year and a half, starting with a paper prototype of what the game will be, until a playable video game prototype.
The Monkey Business team
Jason CHENEAU – Lead Project, Game Designer, Scripter
Victoire BESSOU – Game Designer, Scripter
Benjamin VIZET- Art Director, Game Artist
Alicia MAGISTRELLO – Game Artist
Tiphaine SOLA – Game Artist
Claire LE GULUDEC – Game Artist
Quentin BAUDRY – Sound Designer