Jason Cheneau

Game Designer & Game Programmer

System design & gameplay programming for Wei's Roar

Game Info

  • Name: Wei's Roar
  • Developer: Monkey Business
  • Genre: Brawler
  • Release date: 2018
  • Platform: PC
  • Engine: Unity
  • Website
  • Download

Job Highlights

  • Two years project
  • Ideation, system design & main gameloop
  • Lead game designer & lead project (team of 7 people)
  • Gameplay programming on Unity (C#)

More Infos

Wei’s Roar is a brawler game made in Unity as part of my studies at ArtFx. In a team of 7 people, I was in charge of the system design, content design and scripting (in C#).

We worked on this project for 1 year and a half, starting with a paper prototype of what the game will be, until a playable video game prototype.

The Monkey Business team

  • Jason CHENEAU – Lead Project, Game Designer, Scripter
  • Victoire BESSOU – Game Designer, Scripter
  • Benjamin VIZET- Art Director, Game Artist
  • Alicia MAGISTRELLO – Game Artist
  • Tiphaine SOLA – Game Artist
  • Claire LE GULUDEC – Game Artist
  • Quentin BAUDRY – Sound Designer